Looking at the latest Assassin’s Creed Valhalla v1.1.1 footage, Ubisoft addressed the game’s stability on PC and PS5.

Assassin’s Creed Valhalla Correction received 1.1.1 two days ago, Which has greatly improved production stability on PCs and PlayStation 5 consoles.

In the case of the first platform, the so-called micro lag (pausing for a split second of the image due to an overload on the CPU) has been stalking the owners of Valhalla in the PC version almost since the first day of the premiere. In the next two materials you can easily identify them, and if not, find out how many seconds the test was completed in version 1.1.1 faster compared to the first show – 1.0.2.

In contrast, the third article below shows the frame rate of Assassin’s Creed Valhalla on the PlayStation 5. An earlier production version had a problem maintaining a steady 30 fps in graphics mode, but now this issue has been eliminated. However, you can get the impression that the title on the next generation Sony is looking a little worse now, so Ubisoft may have lowered some graphics settings to deliver a 30fps brick on the PS5.

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