AMD is still developing FidelityFX Super Resolution and during the GDC the manufacturer confirmed the important news for console players. AMD FSR 2.0 will not only work on PCs, but also on Xbox. Game developers will make use of the full tools.
Last week, AMD announced its new AMD FSR 2.0 proposal, which is expected to significantly improve game quality. The technology, according to the manufacturer, will greatly increase accuracy in games or improve fluency without using machine learning.
AMD FSR 2.0 will of course still be the counterpart to DLSS, but it’s worth noting that an important news was confirmed during the GDC that was in progress – Xbox game developers will also be able to take advantage of the latest offers “Fully supported on Xbox consoles and will be available on the Xbox GDK for registered creators”.
Currently, AMD is not confirming the details, but this is really good news, as AMD FSR 2.0 is supposed to provide a much better experience than the first version of the technology.
The company makes a proposal for the Deathloop, which, thanks to AMD FSR 2.0, is to offer a better quality of the game.
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