The announcement of Dead Space Remake was the biggest surprise At the last Electronic Arts Conference. Although some activities related to the brand have been discussed for some time, no one knew until the end what the new project should actually be. We now know we’ll get a decent update for that It provides an incomparable wonderful atmosphere And great ambiance.

Every day there are more and more reports about the game itself. Now, other details have emerged during an interview that director Roman Campos Oriola gave to IGN. His words show that creators don’t just intend to renovate what was there Dead Space from 2008, but also add previously removed content there!

We started by designing the original level of the original Dead Space. But the funny thing is that we can now use some version of the map that was implemented before the premiere of the game. In the first chapter, for example, you can see some arcade options that were later reworked by technical limitations.

Interestingly, the game will also have some improvements in terms of mechanics – ideas that worked well in the sequels, but They can be good in the first part too:

There are some improvements we want to make to the story. Well, not necessarily improvements because these items only came later. And when we saw them, we thought, “Oh my God, it’d be interesting to connect with him or somehow relate to him.”

I have to admit that the plans look really good and you can immediately see that the EA Motive team has an idea for the game itself. You get the impression that they intend to treat the original with great respect, while at the same time making it possible today – 12 years later – to continue to offer a lot of fun to new players. Comparisons with Resident Evil 2 (2019) seem more apt.

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